Clash Royale: trophies, Path of Legends and the battle log
A Clash Royale profile has two ladders, a level, a card collection and a battle log, and each of them is read directly from Supercell's official API on the Clash Royale hub. Here is what each number means.
Player tag
Your tag is the code starting with # under your name in the game. It is the only thing the site needs. Tags contain only the characters 0, 2, 8, 9, P, Y, L, Q, G, R, J, C, U and V, so if a lookup fails, check that you have not typed an O instead of a 0.
Trophy Road
Trophies are the original ladder. You win some for a victory and lose some for a defeat, and your total unlocks arenas and rewards along the trophy road. Your profile also keeps your best-ever trophy count. Trophy Road ends at a fixed ceiling; beyond that, competitive play happens in Path of Legends.
Path of Legends
Path of Legends is the ranked mode introduced in 2023. It runs in seasons and uses leagues rather than trophies. Every player's cards are set to a fixed level inside the mode, so it measures skill more than card levels. At the top league, players earn a rating, and the global Path of Legends ranking is based on that rating. EveryGameStat shows your current league and rating, your best season, and the global top 50 on the hub.
One thing to know: Supercell no longer publishes a global trophy ladder through the API. The ranking you see on the hub is the Path of Legends ranking, because that is the only one the API still returns. Clan rankings still work and are shown separately.
King level and card levels
Your king level rises as you upgrade cards; it decides the level of your towers. Card levels go up to a maximum that depends on rarity and on evolutions. The hub shows the level of every card in your collection and, for your current deck, the level of each of the eight cards, plus a link that opens that exact deck in the game so a friend can copy it.
Lifetime stats
The profile exposes lifetime wins, losses, three-crown wins, total donations, challenge and tournament records, and your clan. The win rate the site shows is wins divided by wins plus losses over your lifetime as recorded by Supercell, which excludes some modes. It is always shown next to the match counts it is based on.
The battle log
The API returns roughly your last 25 battles: mode, result, crowns, both decks and the opponent. EveryGameStat shows them as a recent form strip and uses the same log for duels. The battle log is short and rolls over quickly, which is why the duel page syncs every few minutes and why a match played days ago may no longer be visible.
Chests and badges
Upcoming chests are read from the profile, so you can see which chests are coming and at what position. Badges are Supercell's own achievements: clan wars, challenges, years played and so on, shown with their levels.
This material is unofficial and is not endorsed by Supercell. For more information see Supercell's Fan Content Policy.


